Distortion Shaders KT
A downloadable asset pack for Windows
Bring your scenes to life with this versatile shader pack, tailored for developers and artists seeking cinematic or stylized effects. Each shader is highly customizable, performance-optimized, and integrates seamlessly with URP.
Key Features:
- Frosted Glass: Simulate translucent surfaces with dynamic blur, refraction, and adjustable frost intensity.
- VHS Effect: Retro analog artifacts like chromatic shift, scan lines, noise, and resolution degradation.
- Wave Distortion: Create smooth ripples for water, heat haze, or magical energy fields.
- Pixelation & Color Quantization: Retro 8-bit aesthetics with adjustable pixel size and color steps.
- Lens Distortion: Realistic refraction, zoom, and normal-mapped distortions.
- Hexagonal Grid: Procedural honeycomb patterns with Fresnel-based intensity.
- PS1-Style Vertex Snapping: Emulate low-poly PS1 graphics with vertex quantization and screen-space jitter.
- Color Inversion: Dynamic negative effects controlled by texture alpha.
Use Cases:
- Games: Magical shields, underwater environments, retro UI elements, or sci-fi force fields.
- Films/Cinematics: Add VHS glitches, CRT screen effects, or stylized transitions.
- Archviz: Realistic glass materials, water surfaces, or optical distortions.
- Interactive Art: Dynamic visual experiments with real-time distortions.
Advantages:
- Artist-Friendly: Intuitive properties with real-time previews.
- Optimized: Mobile-ready with adjustable quality settings (e.g., blur samples).
- Flexible: Compatible with URP post-processing and custom lighting.
Supported Platforms
- Windows, macOS, Linux, Android, iOS, WebGL.
- Consoles (requires platform-specific optimization).
Technical details
- Supported Unity Versions: 2019.4 LTS and later.
- Render Pipeline: Universal Render Pipeline (URP).
- Shader Count: 8 (see full list below).
- Key Shaders: FrostedGlassTransparent HoneycombEffect InvertTransparent LensDistortionTransparent PixelateTransparent PS1StyleTransparent VHS_Transparent_URP WaveDistortionTransparent
- Documentation: Full English PDF guide with setup examples, troubleshooting, and optimization tips. Ready-to-use material presets included.
- Performance: Mobile-friendly (tested on mid-tier devices). Uses lightweight calculations (e.g., procedural noise instead of textures where possible).
- Textures: Includes sample noise/normal maps (512x512 to 1024x1024).
- License: Royalty-free for personal/commercial use (read EULA for details).
*Not all materials presented in media files are in asset files.
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